The Challenge

After a successful Kickstarter launch for this sci-fi miniatures war game, we followed up with a massive 200-page sourcebook—complete with game rules, ship diagrams, miniature catalogs, and rich world-building fiction.

With much of the content still being written and art unfinished at launch, I built a flexible, grid-based layout to handle evolving material while maintaining a clear structure. Each section had its own visual identity to guide readers through the different types of content.
Despite tight timelines and a fully-remote team, we hit our print deadline—and delivered to thousands of happy backers.

What I Did:

  • Branding
  • Brand Adherence
  • Graphic Design
  • Design Management
  • Illustration Masking & Manipulation
  • Final Production & Preflight

Project Type:

Book Design

 

Programs Used:

  • InDesign
  • Illustrator
  • Photoshop